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POTENTIAL: A good/synergistic card in the archetype deck F: Even worse than strike/defend AVOID THESE Silent Archetypes: poison, machine gun, block control, discard, every deck B - BASE: good general use cards, overall solid “deck filler”
#SLAY THE SPIRE MOBILE UPGRADE#
POTENTIAL: potential will probably never go this low Upgrade priority is ranked from 1-5, and ranks how good the upgrade is, not how good the card is. POTENTIAL: Very strong or important/key card for the archetype D - BASE: bad card, only slightly better than strike/defend POTENTIAL: rates how good/necessary the card is in it’s specific archetype deck, which I will mention in the comments, I only fill in this grade if it is significant A - BASE: great general use, strong in almost all decks POTENTIAL: even in its archetype, this card is only decent BASE: rates the base power level of a card in an “average” deck. POTENTIAL: A card which single handedly defines and carries its archetype deck C - BASE: decent card, but pick these only for synergy S - BASE: Amazing use case, incredible in every deck